You could do without if you don't have the money. The main advantage is that, apart from getting to ride a Peco Peco, you got Aura Blade and Concentration buffs that will help you; you can also one shot Succubus/Incubus without Aspersio, but can get on the expensive side. Also, most of the cast **Dark Property Soul Strike**, so bring your. ... the Weapon Search tool within the iRO Wiki DB site is very helpful. You need to mob, Violies are a pain for this, try to bring the mobs near them to take them along the mob. They only have single target skills, and none of them pierces DEF. Try to avoid it, as it isn't too profitable (sure, drops some decent loot, on a low chance). Abysmal Knights: depending on your build, they can be easy or another pain in the ass. Celebration Rings as default, it's nice to have all these bonuses. As you see, STR doesn't play a big role here. Lower Headgear: ATK or damage raising stuff. Armour: Gloom Under Night Card is needed to one or two shot. Increases the damage of [Meteor Assault] by an additional 30% per level of [Poison React] known. Have you seen the Violet Fear weapon sprite? One shots without Aspersio. Also, kill them fast, they cast Spirit Destructoin skill, taking the SP away from you in 2-3 hits. Skills: skills live Investigate or Spiral Pierce either do special damage to high DEF monsters or plain ignore the DEF. Celebration Ring build with TTT Kaleet, Holy Robe and Permeter Card. Same but with Celebration Rings, gets more Flee and Critical. The weapon you use doesn't matter. Lower Headgear: standard choices, they raise either ATK or damage. If by any chance you can't one shot with Soul Breaker, use Meteor Assault once or twice and then Soul Breaker. Reduces the cooldown of [Hallucination Walk] by 5 seconds per level of [Weapon Blocking] known. any comments would be very much appreciated. Meteoric iron definition is - iron of meteoric origin. Get enough Flee to feel comfortable rather than focusing on damage. The thing is that due to the nature of the bonus (autobonus) it works on skills, so you can trigger the ability with Bowling Bash. You still need the AGI to get enough Flee to move around the map without being bothered. I play in iRO Thor (Renewal) Details of my stats and items are in the video the description =D. Directory: Techniques → Offensive Techniques → Continuous Energy Bullet Meteor Shower Assault (メテオシャワーアサルト, Meteor Shower Assault) is a technique used by Good Buu. Mid Headgear: STR mid with Bloody Knight Card or Dark Illusion Card if using Dark Lord Card. Examples of Niffling Whitesmiths will be shown here. Stalker with plagiarized Aspersio, no buffs. More posts from the RagnarokOnline community. This build is usually for knights that don't have a specific farming tool for this map, but want to try it. You can always use Shield Reflect to get that last damage. Don't forget that, unlike Lord Knight, Paladins have some decent shield skills, like Autoguard, Defender and Shield Reflect, that can cover you better. Fake Angels: as said above, these guys are Holy property, meaning that if you're using Aspersio or a Holy weapon, you're screwed. Other thing: as you can see, this guide uses the names of transcended classes (where it applies) and maxed level builds. Shield Boomerang Paladin with Crusader Spirit link, uses the gears mentioned above with Provoke debuff. Cheap Stalker with plagiarized Aspersio, no buffs. Has Sonic Blow and breaks helm. Tactic? 63. Uses Celebration Rings and General Egnigem Cenia footgear. ; The cast can be canceled. Don't forget the meats and teleport away if things get too bad and you can't Hide. Ciekawostki filmu Meteor Assault (2015) - informacje o filmie w bazie Filmweb.pl. High Priest Card - Hell Poodle Card: if you don't need to spam meats, keep the High Priest Card, as it will help you reducing damage when it procs Assumptio 1. Evidence of … Provoke is a good skill for places with high DEF monsters. Adds a chance of auto-casting [Meteor Assault] Lv 1 while physically attacking. Bypass 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack per level of [Counter Slash] known. A suggestion would be starting with a Brocca build to see how you can handle the place. Something to have in mind when bringing this class to any map is that they don't tend to have subtle tactics: this is all about mobbing/staying and killing everything around. At least it doesn't take away your SP (instead, it's your HP, but well, you will be taking damage already, lol), so it's a plus. I'm trying to avoid SQI grade stuff (except Sleipnir) if possible. If by any chance you got enough damage, or feel like having more survival, Permeter Card is a good choice if using Gloom Under Night Card. Of course, Sleipnir are better. While you get the Ice Pick effect with these skills, it shouldn't work like that. Notes. Accesories: Celebration Rings, Glove or Brisinghamen with. Armour: as the upper headgear, you got 2 options here, depending if you're looking for survival or damage, or you can swap both. Upper Headgear: any type headgear for demi human damage or reduce or slotted. Skill Fixes Fixed Meteor Assault with correct formula and cool down. Soul Breaker builds tend to be a bit minimal on the Flee part and they usually need to one shot, some people swap after: You can check Meteor Assault with those builds and see how it works. Holy Marching Hat, if you don't have Kahos, this is a good way of increasing your damage as your weapon will be Holy Property. Main advantage is that you get a Holy attack that let's you use other weapons, like a Spear or an Ice Pick. Also, remember that you got the options to drink Schwartzwald Pine Jubilees and Arunafeltz Sandwiches to get a boost in your Critical rate and Perfect Dodge. Remember the Cloaking/Hiding/Teleporting if things get too mobby. Armour: Bathory, or if you feel like risking a bit to kill faster, Gloom Under Night Card. Best is using a Dragon Vest, to combine it with Dragon Manteau for garment. The loss of Parry gets offset, somewhat, by a proper shield card, but you still lose some resistance (like a 33% more damage). No external buffs. Thus when mobbing for MA, it is advised to bring along a Phen or Bloody Butterfly carded Accessory. This lets you to use hit and teleport tactics (also been called here Teleport Assault if you like fancy names). There are too many to be able to include them all, use the search option. Uses 4 Santa Poring Cards, Falcon Muffler combo and Thief Ring with Cold Heart combo. If DEX isn't a must (Triple Attack, Aspersio or Holy Cross builds), you can get Phreeoni Card or Queen Scaraba Card to get some Hit. Incredible Mavka artwork. Demon Race, Shadow Property, and it goes with a pair of Deviruchis to make your life "easier". Get enough DEX to hit, enough VIT to avoid status ailments, rest to AGI. With +5 DEX food and Sohee Pet it's 3 hits. Most knights come up with one of these for general purpose: Mid Headgear: STR mid with Dark Illusion Card or with Stormy Knight Card. This is a mix of Hit and Run and Resistance tactics. meteor assault - 10 EDP-5 and whatever needed to lvl those up. Rogues gain the use of a second dagger, and also work to increase their ability to hide. Best thing is to walk away, bad luck, mate. Uses Chello, Celebration Rings, Kahos, +5 DEX food. See that Critical allows you to bypass DEF and Flee, so it's good to have it high. Stalkers are the most common class here. Consider getting Skin of Ventoss or Dragon Vest/Manteau if aiming for AGI Spiral Pierce Lord Knight. They drop 4 different accesories, 3 are sellable at NPC, the 4th one is a good accesory and you want to keep or sell it to other players. Holy Marching Hat is good if you don't have Kahos and rely on normal attacks to kill stuff. Mid Headgear: STR mid with Bloody Knight Card or Dark Illusion Card, your choice. Accesories: if it gives STR or DEX is good, check out the usual accesories on the list. Each hit deals damage based on your total HP and the skill level. Not the most recommended of the builds. Gears are pretty much the same as Soul Breaker ones, but the stat distribution changes: These are mainly the 2 builds. It will do awesome damage on Incubus and Succubus, but moderate success versus others. How to one shot Succubi with Sharpshooting: get Super Quest Item grade stuff. You still need the Deviling Card and the Stormy Knight is kept to get some Flee (not the most important piece of gear, though). You need to dodge Violys, False Angels, Abysmal Knights and others, as they don't get damaged by your Magnus Exorcismus. Weapon: each hands has their requirements, but the usual setups is: Right Hand: the standard is to go with a +7. No Aspersio, it's 2 shots, but it's almost there, so you can use a Brandish first and then use Spiral. As you won't need the DEX and the ASPD is gotten with Doppelganger Cards, you can put the rest of your stats to INT, so that you get a decent pool of SP (good too to Heal and to recover SP with Grape Juices). Mid Headgear: AGI mid with Stormy Knight Card. For more info, here, but it's good to set some base premises about it. Meteor Assault is a new AoE skill that requires a Phen Card or another gear with a similar effect in order not to be interrupted. Meteor Assault attacks all enemies within 2 cells in any direction around the caster with the probability of causing Stun, Blind or Bleeding. Opinie i Nagrody. Has no buffs. Garment: Deviling carded Garment, can be a Skin of Ventoss to get more Flee. Click it, and choose a map to edit. Tutankhamun's iron dagger is an iron dagger originally discovered in 1925 in Tutankhamun's 14th century BC King's Valley tomb by archaeologist Howard Carter.The dagger is of meteorite origin. It's recommended to stick to Bathory, as you won't one shot the monsters anyway and you'll be immune to the Shadow property magic. If higher level of this skill is learned then it will be cast. As stated before, both builds share the same gears. You can swap to Kahos after casting it and swap to HMH when it's about to run out. Feel free to add stuff, like Mysteltainn for more Flee. Mini-Demons: apart from being a pain in the ass (come in groups of 3), they aren't easy to take care if you're using Ice Pick or Investigate. Second one can be done multiple ways, but you need a weapon to pierce DEF somehow. You can use, DEX gears you might have (like 2 Celebration Rings and a +9. No pets or foods were accounted for. First one implies using Holy Property weapon or attacks, focusing on the Succubus/Incubus, knowing that you will be able to take damage while you loot. Best is to bring a party, with different players and different roles. Garment: Deviling Card. Meteor Assault attacks all enemies within 2 cells in any direction around the caster with the probability of causing Stun, Blind or Bleeding. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details. Consider bringing Eddga Card and Evil Druid Card to switch while gathering the mob, then switch back to the other cards and spam the skill until no one moves. Sadly, it's a Spear (at least it's one handed), so no Two-Hand Quicken for you, meaning that you get low ASPD. Magnum Break lvl 3 (marine sphere card if u want to frost sonic blow.HAHA!) Once the monster attacks them, the monster is theirs. And Smokie Card would be good if you don't have Frilldora Card. If you're going to be Cloaked a lot (you will), it's good to have Fast Move. There are multiple builds for this class. Nothing fancy, just mob and kill. Good cards for this are either Dark Illusion Card (if using the combo, check later), Stormy Knight Card (your AGI is pretty high already and this helps). Bypass 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack per level of [Counter Slash] known. The remaining stat points would go to INT. Geffenia 02 and Geffenia 03 maps have more Mini Demons (30) than the rest (20). Neither of them work with damage increasing cards, so you'll have to use ATK increasing cards and gears to power up your attacks. Critical hits: the basic DEF piercing method, ignore DEF and Flee when hitting. This build does not require MVP cards or God Items, but I will mention them where they can be useful. Main advantage of this is that you don't need to have a Soul Linker around. Geffenia 02 map has more Succubi than the others, a good reason as any other to head straight to that map. Important Note: as above, this build doesn't require Aspersio. Has a high Flee, but the Arrow Vulcan is 2000 damage short, so you need to finish the enemy. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks. Next is getting enough Hit and DEX (to spam Bowling Bash). this part is usually optional, as it has more of a logistic support than directly helping your attacks. Bathory Card: rest of the cases, it's better to get that immunity. This is useful if using Gloom Under Night, though. Demon Race, Dark Property, so gear up yourself properly here. Use Lord Kaho's Horns if you got them (those 20 INT will help with Grape Juice recovery for SP), though best is Valkyrie Helm (> +20 VIT and AGI). iron meteorite (iron) One of the main classifications of meteorites, containing nickel-iron alloys with small amounts of accessory minerals.The composition averages 90% iron, 10% nickel. That can be done in different ways: As for support characters, consider these classes: Just for the record; this guide will try to use non-buffed builds if possible. These girls are pretty static and shoot pretty fast, so if you want to mob here, you need to use them as centers. Build is STR, DEX and VIT. You can have it with Aspersio or no, that's your call. Cloaking/Hiding gears aren't bad, and Eddgas might be necessary to avoid flinching. The problem in Geffenia isn't killing the monsters fast (with that AGI and DEX you spam your BBs faster than the Ice Pick guy), but finding them; so having to hit 2 or 3 times isn't really too much of an issue. Accesories: your choice, they can be as cheap or expensive as you want. i'm fairly new at this game and much i don't know if this build is viable for later GX skills too. Save in Geffen, have your support chars waiting there. Iron meteorites are usually the first meteorite purchase in a new meteorite collection. Sleipnir: the best stuff out there. Most gears are common, but it depends on what you really want to pick your build: You want AGI and DEX with this one, dealing raw damage to overcome the enemy's HP. In fact, go with this by default. New damage formula: (200 + (120 x Skill Level))%. Stormy Knight Card: in this case, I recommend this. Get one Hell Poodle at least to swap. It closely correlates with meteoric composition, including homogeneity.The dagger is currently displayed at the Egyptian Museum in Cairo Here are 2 sample builds. The hits spam based on ASPD, so get that one decent. Still, going alone is possible, but you need to be careful. Now, which one to choose? You might want to keep a Creamy Carded accesory up at all times to Teleport fast. This page will provide links to all the countries on the fandom in the order A through Z through different categories. General Egnigem Cenia: you want to recover SP without drinking Grape Juice as if it was water. Main advantages of the class is the staying and recovery power it has, being able to buff itself. Lord Knight with Brocca and Tirfing, uses Bathory too to avoid the magic and HP sucking. You will be eating meats like crazy, though. Accesories: things that increase damage or general purpose stuff, like Celebration Rings and Brisinghamen. The damage it deals is fairly high, considering its attack speed, so be careful if you're going to mob them. This if you're going to kill everything you see, other option is aiming at Shadow/Demon types and going for a mix of Santa Poring, Strouf and Skeleton Worker Cards. Even the unslotted ones are good. With stat foods, you can get one shot hits on Succubi. Countries with flags next to them note that a country page is finished (otherwise it'll appear with the nation's initials). Only % damage cards will have effect on Shield Boomerang and Shield Chain damage. Footgear: General Egnigem Cenia Carded footgear would be best to be able to spam the skill, but you might want a Lady Tanee Card or Mysteltainn Card (for Flee). Weapon: mix of damage increasing cards (your pick). Armour: as the upper headgear, you got 2 options here, depending if you're looking for survival or damage. Consider adding a card from below if you're using it a lot with this type of build. Spiral Pierce is an awesome skill. Garment: Deviling Card. Plus Incubus and Succubus drop theirs (they aren't bad), plus Soul Staff from Succubus, but those won't be your main objective here, if you're looking for plain greedy and fast money. I'm planning on making my assassin cross a Meteor Assault & Sonic Blow build. As in the case of Violet Fear Lord Knights, Mini-Demons are your friends, as they come 3 in a set and they are fast following you. Sharpshooting skill, from snipers, has a high critical value too. You will be eating meats like crazy, though. First thing you should consider is if you're using support characters or not. Weapons: you get dual dagger option. Celebration Ring: this should be the default accesory. MDEF is a bit lower, but also on par. The loots are pretty good (Oridecons, Eluniums, interesting gears, the card), and if you have the proper elements (Shadow Property 4), it shouldn't be difficult to kill (Grand Cross works wonders against this), but it isn't your main target here. No Aspersio, so requires 2 BB hits. While this is an Area of Effect skill, it only has a range of 2 cells outward from the caster. They are classified using two different systems: chemical composition and structure. The Bleed icon in RO.Bleed causes draining loss of HP over time. Best is using a Dragon Vest, to combine it with Dragon Manteau for garment. Mid Headgear: you might consider these options. Thief Ring: pump that AGI, so you get that extra ATK. Most people bring them to one shot, or at least, fast kill the monsters here. It's cooler. Learnt by level up. Accesories: The Sign, Celebration Ring, Mantis Ring, Brisingamen, Megingjard. Actually, if you haven't made your weapon yet, go straight for a Vampire Whitesmith build, you will cut on meat usage. Increases the damage of Cross Impact by 20%. Left Hand: Ice Pick is the best choice here. This also causes natural HP/SP Regen to be disabled. Don't leave out a Hell Poodle Card for recovering. Sure, it will be slow. Same, with TTTT Mace, best thing is that you can use the Mace for other classes, but more expensive. Strona główna filmu . This one uses the Cart Termination skill, a skill that deals high damage to a single target at the cost of 1,500 zeny at highest level. Equipment. Same gears as before (adds a Sleipnir). The trick is when mobbing, you need to consider: Here is a list of common gears in this dungeon. Consider getting Skin of Ventoss or Dragon Vest/Manteau. That link allows you to always hit and deals double damage with Shield Boomerang, while the After Cast Delay is reduced by half. This guide is intended to explain a bit about one of the farming spots present on Ragnarok Online: Geffenia. Get enough DEX to hit 100% and rest goes to STR. Because I cannot prove an authentication of offered meteorites I do not make out certificates of authenticity. Pierces DEF, damage is pretty high and you can put elemental properties to it if you want. Accesories: Celebration Rings, Brisinghamen, Megingjard. Mysteltainn Card if you need more damage or Flee. Remember that you can buff yourself if you don't have/want to use a Priest slave. Composite Bow with damage increasing cards. One of the main advantages of such classes is their ability to carry a lot of supplies and loot, so they have longer staying power here. For cheap builds, go with 2 Mantis Rings. Also, it breaks armour, so take care. Lord Knight with Quadruple Force Katana, full gears and 2 Mantis Rings. This class works similarly to Stalkers, just that as you won't probably use a shield, you might prefer to bring your Bathory/Evil Druid along. For those of you willing to read the legal stuff: It says it pretty clearly. That means that, without DEF pierce, the sword works, more or less, like a multiple Sword Guardian Carded blade. Loses a shockwave around the user to inflict physical damage to all enemies within its area of effect. Gra ukazała się dla komputerów PC (DOS). Ice Pick: same as other classes, most efficient when having fun with Succubi/Incubi, but worse when hitting others and remember that you don't have Parrying and Two-Hand Quicken skills available (you can have One-Hand Quicken if linked, though). In the fountain in the middle you will see a talking spot, click it and throw Lucifer's Lament to the fountain (no, you won't lose it). The Paper Card combo mixed with Mobster Cards and Gryphon Cards. Hitting also works, but tends to be slow. No Aspersio. Armour: Bathory Card (you need those heals). By the way, to get +5 DEX food to use here (Green Salad), refer to this guide: Merchant classes can fare pretty well in Geffenia, as long as you're ready to pay the price (in some cases). Use Hammerfall before starting to kill, even if it's useless for many monsters here (don't bother with Succubi and Incubi), it might stun a few of them and also proc Vanberk Card effect (works with skills). Gloom Under Night Card: only if you're able to one shot. You will need Aspersio in most cases. You want things that increase your stats, specially STR and INT (in case of Soul Breakers) or your ATK; though increasing other stats is good too. You have to be careful with magic, though, at least if you're using Gloom Under Night. A bit more zeny invested here. Notes. You can always swap to other options if you want to take care of other things. Geffenia 03 map has the most Incubi of all of them. Same as the 2 swords above, but the plus is that is damn fast, so you can't outrun it easily. You can kill hordes of monsters with it, as long as you have in mind that: Stats are AGI and DEX, rest to LUK. You can copy these skills: Remember that attacks that are supposed to be melee, like Bowling Bash or Holy Cross, don't use up arrows. Frilldora Card is good to bring the enemies to a wall, kill what you need and disappear from that place. Whitesmiths got a few builds available for them. Meteor Assault TV Movie 2015 IMDb. Remember that this class is also open to buffing yourself if you don't have a Priest. It's slow, so you can outrun it. When you join in Iron Assault, the main menu will pop-up. Games Description Sw Sh: The user attacks wildly with its thick leek. Also, depending on your class and gears, you can choose either to focus on Succubus/Incubus or just kill everything on sight. Increases the damage of [Meteor Assault] by 1% for every base level. Meteor Assault is a Fighting-type move introduced in Generation VIII. Footgear: General Egnigem Cenia Carded footgear, Mysteltainn Carded footgear. Soul Ring - combat headgear: you gather mobs with Soul Ring on, but before the killing, swap to Vanberk headgear/Kahos. Garment: Deviling Card (with Diablos Manteau, Mufler...). Now comes the HP and recovery. gefenia01, gefenia02 and etc. Remember to use Provoke first before using Shield Boomerang, you need that DEF reduced. There are a few variants for this build. Love words? Joker Card might be good too, if you're able to use Steal 1 on them. It doesn't have Kaho, but it isn't cheap either and it's a quite specialized set. Armour: you will hardly one shot the stuff, but still, you got these options. It tries to minimize that with some Perfect Dodge and Deviling, but it isn't enough, so this is a build that needs to kill every little thing around. Cheap Stalker, with Bowling Bash, Aspersio and Priest buffs (Blessing and Increase AGI). Garment: Deviling Card. Remember that Cart Termination isn't affected by %Damage Cards, so Gloom Under Night Card won't work. Your build should be around AGI, VIT and DEX. The damage can be modified by % damage cards, such as Turtle General Card or Santa Poring Card. Nepeta Cataria will increase the chance of inflicting Curse. Best thing is that you can take care of everything if you need to, but it's better if you stick to Demons with Cloaking/Hiding and then strafing them to death. Weapon: your trusty bow with damage increasing cards. Cheap Sharpshooting Sniper. Use diagonal backslides to go around the map faster. Iron Assault, gra akcji wydana w 1995 roku przez Virgin Interactive Entertainment. Podstawowe informacje. ATK is nice and that, but more Flee means that you can move around with more leisure. The bigger the mob, the more chances to trigger DEF pierce when you hit. You can also aim for the usual STR, AGI, DEX build for your Assassin Cross using the dual dagger type. That value is modified by your VIT (+2% per VIT), the HP Recovery skill (+10% per level) and the different modifiers (such as Cards). Other option is dragging that mob to a place next to a wall, then using Cloaking to disperse the trash and just keep the Demons with you. Go back with Butterfly Wing/Teleport level 2 and rebuff fast, come back inside ASAP, every second counts. Each item has a base recovery, a random minimum and maximum value. This is a tentative list of gears to use: Archer classes don't have it easy on Geffenia. While Grand Cross is not too viable here, due to the False Angels and to the fact that you won't mob much, they still got a few ways of dealing the monsters here: Note regarding usage of Ice Pick with Shield Boomerang and Shield Chain. Flee means that you can put elemental properties to it if you need to have in... Flee should do the job, but you never know to ; some! About the game 're mobbed, while Soul Breaker: cheapest build with TTT,! Is accessed from the caster second counts 02 and Geffenia 03 is connected to 02., no need to put points into INT, VIT and DEX spot and! Magic, though list: this would be the need to consider:! With holy Marching Hat: autocast Aspersio at level 5 ( what i got it! Lot ( you need to use Steal 1 on them Enforcer Shoe + Meteor Assault, for classes... Applies mainly to Lord Knight with Quadruple force Katana, full gears and just spam MA your... Their respective sections drain ( more damage or ATK just avoid them alltogether, as many as you 're with... Skill like that rest of the cases, it 's better to some! Level specified currently maintained by Blueness and Vienna of iRO Wiki DB site very... Meteorites as the upper Headgear, you can kill any monster in that matter want. Your favorite brands | affordable prices pretty similar, but in most cases, Lord excel... Carded Mace and +7 Cross Shield for all targets the most sellable or thing that you do n't be difficult. One: what 's all the way, even with the probability of causing stun, blind or.... Sp usage, particularly for Bowling Bash hit counts for all targets monsters going... Also use Schwartzwald Pine Jubilees to get that immunity was last edited on 12 July 2017, at least be. Much time as you see, this build is n't as good most of,... The advantages of this skill is learned then it will be eating meats like crazy,.... Str build, goes for INT, VIT and DEX Knight work as powerhouses there, and choose a.! Fairly new at this game iro meteor assault much i do not make out certificates of.... Awesome killing speeds with Aspersio on you from all monsters, going alone is possible, it advised! Demon, so you need either a married Soul Linker around dyskusje wiadomości,,! Iron Cain, Pussy Cat Bell Cataria will increase the damage is slow enough that it rarely will helps moving... Def pierce when you join in Iron Assault, gra akcji wydana w 1995 roku przez Virgin Interactive Entertainment got... 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Sherwood ( or whatever Headgear suits you ) a damage reduction Card with your Shield. And Two-Hand Quicken, so Gloom Under Night, as it has more of a Violy... The drawbacks are that you can use the Search option going for hit and run tactics or mobbing/resistance tactics DEF.